Interactive video
Shoppable and choose-your-path video on Eko's interactive video platform, including UI, logic and animation work in Eko Studio.
// Services / Campaigns
We build interactive digital campaigns for brands and ad agencies: interactive video, campaign games, landing pages connected to your CRM, and installations that run in public spaces. Your creative team brings the idea, and we make it work on launch day, under real traffic, with the data landing where sales can use it.
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The production team behind the idea, for brands and for the agencies that serve them.
Shoppable and choose-your-path video on Eko's interactive video platform, including UI, logic and animation work in Eko Studio.
Quick, shareable games and activities that put the brand or the show at the centre, with an admin panel to run them.
Campaign landing pages that give the creative room to play and still post every lead into one or several CRMs correctly.
Games and experiences connected to a live product catalogue, so engagement turns into carts and orders.
Stand-alone desktop apps and video-based displays that run 24/7 in public spaces, plus matching screensavers for staff machines.
Campaign sites built around maps and visual layers, such as real-estate projects shown as holograms over the map.
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A campaign has a fixed date, a creative idea that should not be watered down, and a client who wants to see results. We are the engineering team that makes those three things fit. Brands come to us directly, and agencies bring us in as the production team behind their concept.
Video is easier to watch than to click, so interactive video has to earn every tap. For Walmart, KidHQ was an interactive experience built on Eko’s platform: kids moved between the floors of KidHQ, played with toys and built a wishlist that became a Walmart.com shopping list for their parents. We developed the React web client and the integration with Walmart.com products. The activity started in 2018, was renewed in 2019 and won a Telly Award. Read the Walmart use case.
For Eko’s own series Timeline, we implemented the UI, logic and UI animation in Eko Studio. If your idea lives on a platform like this, you want a team that already knows its edges.
A campaign game should be quick to understand, fun on a phone and easy to share. King Mako for Keshet dropped players into Google Street View and asked them to find their spot on the map of Israel, with an admin panel behind it.
White Elephant for Camp.com turned a gift exchange into a multi-player online event. Users schedule an event, invite guests, buy gifts from Camp.com’s live catalogue through Shopify, and have the gifts they win delivered to them. It consistently generated significant weekend revenue and was recognised as a success story at a global convention on the future of retail. The details are in the Camp.com use case.
A campaign that collects leads is only as good as the data it hands over. The Mazda CX5 landing page gave the creative room to add many features and was connected to several unique and complex CRMs. We test that link before launch with real test leads, because a broken form found after the media goes live is the most expensive bug there is.
If your CRM itself needs work, our CRM development team builds and connects those systems too.
Some campaigns live on a screen in the real world. For Shlomo Sixt, Israel’s largest car rental company, we built a stand-alone desktop app showing a digital clock made of video elements. It was screened at Ben Gurion international airport 24/7 for two years, with a video-based screensaver for the company’s own computers that synced to the desktop time.
For a real-estate client, Hmaarvit Hahadasha showed buildings for future sale as holograms over a map, with details appearing as you move over each location.
If you are an agency, here is what to expect:
Campaigns often grow into something bigger, such as a game that becomes an app or a landing page that becomes a site. See game, AR and VR development and web development. Send us the brief and the launch date, and we will tell you how we would build it.
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Real projects for real clients. Open one for the details.

Use case · Campaign · Game
An interactive experience for kids where they can watch and play with Walmart’s toys

Use case
A virtual gift exchange game for Camp.com that seamlessly integrates with the company's product catalog via Shopify.

games · website
An interactive experience for kids where they can watch and play with Walmart’s toys
e commerce · games
eko studio · interactive video
Timeline is an interactive video series from Eko originals.
campaign · landing page
Landing page for Mazda CX5
campaign · games
A digital interactive activity we created for Keshet designed to test how well users know Israel’s geography.
campaign · desktop app
A unique digital clock composed of video elements
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We read the creative with your team and flag what is easy, what is tricky and what needs a test first.
Platforms, CRM fields, tracking, hosting and the launch date, agreed in one short document.
Working builds early and often, so the creative and client teams review the real thing.
Load checks, CRM test leads and tracking verified before the media goes live.
We stay on during the flight for fixes and changes, and hand over what the data shows.
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Both. Agencies such as BBR Saatchi & Saatchi are on our client list, and we also work directly with brands. With agencies we act as the production and engineering team behind your creative, and the client relationship stays yours.
Yes, and to more than one if needed. The Mazda CX5 landing page was connected to several unique and complex CRMs while still giving the creative the freedom to add many features.
It can. For Camp.com we built White Elephant, a virtual gift exchange game connected to the brand's product catalogue through Shopify. It consistently generated significant weekend revenue. See the Camp.com use case.
The platforms involved, how much custom animation and logic the creative needs, CRM and commerce integrations, expected traffic, and how long the campaign runs. A clear brief and a fixed launch date help us scope it tightly.
Yes. For Shlomo Sixt we built a stand-alone desktop app showing a video-based digital clock, screened at Ben Gurion airport 24/7 for two years, plus a matching screensaver for the company's computers.
// 08
Unity mobile games, browser games, AR and VR experiences, built with the admin panels and analytics that keep them running.
Corporate, content-heavy, multilingual and high-traffic websites: fast, SEO-ready and easy for your team to edit.
A CRM built around how you sell and serve, with AI that answers leads and integrations into the systems you already run.
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// Projects delivered for clients in
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